When did World of warcraft come out?

The Evolution of World of Warcraft: A Timeline of Releases and Expansions
World of Warcraft (WoW), one of the most successful and enduring massively multiplayer online role-playing games (MMORPGs) in history, was released on November 23, 2004, by Blizzard Entertainment. The game quickly became a cultural phenomenon, drawing millions of players from all over the world into the fantastical realm of Azeroth. Over the years, Blizzard has continuously expanded and evolved the game, introducing new expansions, updates, and features that have kept it relevant for nearly two decades. This article will take you through the history of World of Warcraft, from its release to the present day, highlighting some of the key expansions and updates along the way.
1. The Launch of World of Warcraft (2004)
When World of Warcraft first launched on November 23, 2004, it was a groundbreaking title in the MMORPG genre. Players were introduced to the expansive world of Azeroth, where they could create characters from a variety of races and classes, and embark on epic quests and adventures. The game’s open-world design, combined with a rich lore, dynamic PvE (player vs. environment) content, and engaging PvP (player vs. player) combat, made it an instant success.
The game initially launched with two playable continents, Kalimdor and the Eastern Kingdoms, and featured a variety of playable races such as Humans, Orcs, Dwarves, Night Elves, and Undead. It also introduced players to two factions—the Alliance and the Horde—each with its own set of races and quests.
World of Warcraft quickly gained a massive following, reaching over 10 million subscribers by 2008, solidifying its place as one of the most popular online games of its time.
2. The Burning Crusade (2007)
The first major expansion for World of Warcraft, The Burning Crusade, was released on January 16, 2007. This expansion opened up the shattered world of Outland, the former home of the Draenei and the Orcs, which had been destroyed in the aftermath of the Orcs’ war against the Draenei and the Burning Legion.
The Burning Crusade introduced several significant changes and additions to the game:
- New Playable Races: The expansion added the Draenei to the Alliance and the Blood Elves to the Horde.
- New Level Cap: The level cap was raised from 60 to 70.
- New Dungeons and Raids: Players could explore new dungeons and tackle high-level raids like Karazhan and the Black Temple.
- Flying Mounts: Flying mounts were introduced in the new zones of Outland, adding a new dimension to exploration.
The expansion was a critical and commercial success, and it set the stage for future expansions by expanding the game’s world, lore, and gameplay options.
3. Wrath of the Lich King (2008)
Released on November 13, 2008, Wrath of the Lich King was the second expansion for World of Warcraft and is often regarded as one of the most beloved expansions by players. It introduced the continent of Northrend, home to the infamous Lich King, a central figure in Warcraft lore.
Key features of Wrath of the Lich King included:
- The Death Knight Class: The expansion introduced a new hero class, the Death Knight, which started at a higher level and had its own unique abilities and story.
- New Zones and Dungeons: Players could explore Northrend, including iconic zones like Howling Fjord, Icecrown, and Grizzly Hills. New dungeons and raids, including the Naxxramas raid and the highly anticipated Icecrown Citadel raid, became key parts of the expansion’s endgame content.
- Achievement System: This system, which rewarded players for accomplishing various in-game feats, was introduced in Wrath of the Lich King and has since become a staple of the game.
Wrath of the Lich King is often remembered for its compelling storyline, its epic final battle against the Lich King, and its introduction of the Death Knight class.
4. Cataclysm (2010)
Cataclysm, released on December 7, 2010, was the third expansion and marked a dramatic shift in the world of Azeroth. The expansion’s plot focused on the return of the corrupted Dragon Aspect, Deathwing, who ravaged the world, reshaping the landscape and triggering natural disasters that altered familiar zones.
Key features of Cataclysm included:
- World Revamp: Many of the game’s original zones, such as the Barrens and the Blasted Lands, were reworked and redesigned to reflect the destruction caused by Deathwing.
- New Playable Races: The Goblins were introduced as a new race for the Horde, and the Worgen were added to the Alliance.
- New High-Level Zones and Dungeons: The expansion introduced new high-level zones, such as Mount Hyjal and the Twilight Highlands, along with new dungeons and raids like the Bastion of Twilight and Firelands.
- New Level Cap: The level cap was raised to 85.
Cataclysm received mixed reviews at launch. While the revamped world and new races were generally well-received, many players felt that the expansion’s focus on high-level content left lower-level players with less to do.
5. Mists of Pandaria (2012)
On September 25, 2012, Blizzard released Mists of Pandaria, the fourth expansion for World of Warcraft. This expansion introduced the mystical land of Pandaria and its inhabitants, the Pandaren, to the game. The expansion was met with a mix of excitement and skepticism, as the Pandaren had been a joke race in Warcraft III, but Blizzard managed to create a compelling narrative around the new content.
Key features of Mists of Pandaria included:
- The Pandaren Race: The Pandaren were introduced as a playable race for both the Alliance and Horde, with a unique starting experience.
- The Monk Class: A new class, the Monk, was added, with a focus on martial arts and flexibility in role (tank, healer, or damage dealer).
- New Continent and Zones: Pandaria was introduced as a new continent with lush, Asian-inspired zones such as the Valley of the Four Winds, the Jade Forest, and the Isle of Thunder.
- Pet Battles: A new mini-game feature where players could collect and battle companion pets.
While the expansion received generally positive reviews for its new content and the introduction of the Monk class, it was also considered by some as a shift toward a more “casual” direction for the game, with the pet battle system and focus on exploration.
6. Warlords of Draenor (2014)
Released on November 13, 2014, Warlords of Draenor was the fifth expansion for World of Warcraft. This expansion returned players to the shattered world of Draenor, where the Orcs and Draenei fought their eternal war. The story centered around an alternate-timeline version of Draenor, where the Iron Horde—an army of orcs led by Grommash Hellscream—threatened Azeroth.
Key features of Warlords of Draenor included:
- The Garrison System: A new feature allowing players to build and manage their own base of operations, complete with missions, followers, and resources.
- Updated Graphics: The expansion brought a major overhaul to the game’s graphics, improving character models, environments, and visual effects.
- New Zones and Raids: The expansion introduced new high-level zones, such as Tanaan Jungle and Spires of Arak, as well as raids like Highmaul and Blackrock Foundry.
Despite some early excitement, Warlords of Draenor received criticism for its lack of new content post-launch, with players feeling that the expansion’s endgame content was too limited.
7. Legion (2016)
Legion, released on August 30, 2016, was the sixth expansion for World of Warcraft. It centered around the Burning Legion’s invasion of Azeroth, led by the demon lord Sargeras. Legion brought a lot of improvements to the game, reinvigorating the community and adding some of the most beloved features in WoW history.
Key features of Legion included:
- The Demon Hunter Class: A new class, the Demon Hunter, was introduced, which specialized in mobility and high damage output.
- Artifact Weapons: Players could wield powerful, customizable artifact weapons that grew stronger over time.
- New Zones and Dungeons: The Broken Isles, a new continent, was introduced, along with new zones such as Suramar and Val’sharah. New raids like The Nighthold became a key part of the expansion.
- World Quests: Legion introduced World Quests, a system that allowed players to take on daily, rotating quests in the open world.
The expansion was praised for its compelling story, the introduction of the Demon Hunter class, and the rich content available for players at all levels. It is also during this expansion that Blizzard Entertainment in collaboration with director Duncan Jones released the Warcraft movie.
8. Battle for Azeroth (2018)
Released on August 14, 2018, Battle for Azeroth was the seventh expansion, which focused heavily on the ongoing war between the Alliance and the Horde. The expansion introduced the concept of Warfronts, large-scale PvE battles between the factions, and
a return to the traditional factional conflict that had been at the heart of the Warcraft series.
Key features of Battle for Azeroth included:
- Allied Races: New sub-races were introduced, allowing players to play as variants of existing races, such as Nightborne, Void Elves, and Dark Iron Dwarves.
- Warfronts and Island Expeditions: New PvE modes that encouraged cooperation and exploration.
- New Zones and Raids: The expansion added zones like Kul Tiras and Zandalar, as well as raids like Uldir and the Battle of Dazar’alor.
Although Battle for Azeroth had some great features, it was also criticized for its pacing, lack of endgame content, and the ongoing controversy surrounding the “Azerite system.”
9. Shadowlands (2020)
Shadowlands, released on November 23, 2020, marked the eighth expansion for World of Warcraft and took players to the afterlife itself. The story revolved around the mysterious Shadowlands and its covenants, and the expansion’s primary focus was on exploring the realms of the dead.
Key features of Shadowlands included:
- The Covenant System: Players could choose to align with one of four covenants, each offering unique powers and abilities.
- The Maw and Torghast: The Maw was a new zone where players could explore challenging content, and Torghast was a rogue-like dungeon that could be played solo or with a group.
- New Zones and Raids: New zones such as Bastion and Ardenweald were introduced, along with new raids like Castle Nathria.
Shadowlands was generally well-received for its new features and storylines, although it faced criticism for some of its content pacing and the heavy reliance on the Covenant system.
10. Dragonflight (2022)
The most recent expansion, Dragonflight, released on November 28, 2022, reintroduced dragons to World of Warcraft. Players could explore the Dragon Isles and encounter the Dragon Aspects, ancient beings with powerful abilities.
Key features of Dragonflight included:
- Dragonriding: A new system for flying on dragons with customizable abilities.
- Dracthyr Race and Evoker Class: The expansion introduced the Dracthyr, a new race with a unique transformation mechanic, along with the Evoker class.
- New Zones and Raids: The Dragon Isles became the primary focus of the expansion, with new zones like the Waking Shores and Thaldraszus, and new raids like Vault of the Incarnates.
Dragonflight has been praised for its fresh approach, exciting new features, and greater player agency in shaping the storyline.
Conclusion
Since its release in 2004, World of Warcraft has undergone significant changes and expansions. From the catastrophic events of Cataclysm to the dragon-riding adventures in Dragonflight, the game has continuously evolved to meet the changing tastes of its player base. While some expansions have been more successful than others, World of Warcraft remains a cornerstone of MMORPGs, with a dedicated player base and a rich, ever-expanding world that shows no sign of slowing down.